StatusLive Servers online11,830 Players81,821 Populated3,745 Wiped · 3 h270 Interval5 min Date29 OCT 2026

DWG RG-S15335Server sheetchecked 6d ago

LOCAL LAB [no EAC]

Offline 104.28.212.231:28015 checked 6d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LOCAL LAB [no EAC]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 9 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:29 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
556 / 625
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
426 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
163 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
57 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
185 / 250
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
323 / 225
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is LOCAL LAB [no EAC] online, and what uptime has been recorded?

LOCAL LAB [no EAC] is offline at this moment; 6 days 14 hours ago is when it was last seen. 1 of 168 hours up over the last 7 full days, which is 1% of the time. First seen by Rust Graphs on 22 September 2026.

In which location is LOCAL LAB [no EAC] hosted?

There is no region published by LOCAL LAB [no EAC]. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 104.28.212.231:28015.

What Rust version is recorded for LOCAL LAB [no EAC]?

Rust network protocol 2634 and build 167781 on Windows: that is what LOCAL LAB [no EAC] runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on LOCAL LAB [no EAC]?

No response from LOCAL LAB [no EAC]; the server was last seen 6 days 14 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is LOCAL LAB [no EAC] placed?

Player hours over seven days place LOCAL LAB [no EAC] at #15,335, within the top 69% of ranked servers.

Wipe times

On LOCAL LAB [no EAC], what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 9 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on LOCAL LAB [no EAC]?

Too few wipes are on record for LOCAL LAB [no EAC] to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 6 days 23 hours ago.

Settings

Which settings does LOCAL LAB [no EAC] run, and what rules?

No gather rate is stated in the name of LOCAL LAB [no EAC]. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

What is the map for LOCAL LAB [no EAC]?

A procedural map, generated by the game, is what LOCAL LAB [no EAC] runs.

Lists and filters

On Rust Graphs, which lists and filters contain LOCAL LAB [no EAC]?

The Rust Graphs lists that carry LOCAL LAB [no EAC] are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on LOCAL LAB [no EAC]?

The game's server browser reads these tags from LOCAL LAB [no EAC]: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to LOCAL LAB [no EAC]?

In Rust, press F1 and type client.connect 104.28.212.231:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded