StatusLive Servers online11,684 Players38,205 Populated2,919 Wiped · 3 h95 Interval5 min Date29 OCT 2026

DWG RG-S14044Server sheetchecked 3d ago

Test Server

Offline 104.28.212.25:28015 checked 3d ago

Connect
Players now 1/ 10 10% full
7-day average1peak 1
Rank#14,044top 63%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
168 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
121 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
17 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average
15 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
17 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
25 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Test Server, and is it up?

Last seen 3 days 13 hours ago; right now Test Server is offline. For the last 3 full days the record is 0 of 72 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 25 October 2026.

In which location is Test Server hosted?

A region is not published by Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 104.28.212.25:28015.

On which Rust version is Test Server running?

On Windows, Test Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Test Server?

Test Server is not responding at the latest refresh; the last record of it online is 3 days 13 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

Against other Rust servers, where is Test Server placed?

Over the last seven days, Test Server records #14,044 for player hours: the top 63% of all ranked servers.

Wipe times

What wipe schedule has been recorded for Test Server?

The record of Test Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 5 days 4 hours ago.

Map and rules

Which settings does Test Server run, and what rules?

The name of Test Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is Test Server played?

Test Server runs a procedural map, which the game generates.

Tags

Where does Test Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Test Server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Test Server?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags Test Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Test Server?

Connect with client.connect 104.28.212.25:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded