StatusLive Servers online11,666 Players52,161 Populated3,273 Wiped · 3 h87 Interval5 min Date28 OCT 2026

DWG RG-S10990Server sheetchecked 3d ago

PVE

Offline 104.28.214.232:28015 checked 3d ago

Connect
Players now 1/ 500 0% full
7-day average1peak 1
Rank#10,990top 49%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on PVE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct6 Oct11 Oct24 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctThu 8 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 04:01 UTC7d ago – – running 0
Thu 8 Oct, 18:02 UTC19d ago 0 – 12.4 days 1
Tue 29 Sep, 17:34 UTC28d ago 1 – 9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
432 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
302 / 325
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
37 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
28 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
159 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
67 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is PVE online, and what uptime has been recorded?

The current state of PVE is offline, with the last sighting 3 days 14 hours ago. For the last 7 full days the record is 3 of 168 hours up, 2% of the time. The first sighting of it by Rust Graphs was on 14 September 2026.

In which location is PVE hosted?

There is no region published by PVE. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 104.28.214.232:28015.

What Rust version is recorded for PVE?

Rust network protocol 2635 and build 168909 on Windows: that is what PVE runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on PVE?

No response from PVE; the server was last seen 3 days 14 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

What rank has been recorded for PVE?

Player hours over seven days place PVE at #10,990, within the top 49% of ranked servers.

Wipe data

What happens on PVE on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes.

Which times and days are wipes plotted at on PVE?

PVE wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 7 days 5 hours ago the current world was made.

Map and rules

Which settings does PVE run, and what rules?

No gather rate is stated in the name of PVE. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is PVE played?

PVE runs a procedural map, which the game generates.

Lists and filters

Where does PVE appear among the Rust Graphs lists and filters?

On Rust Graphs, PVE is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on PVE?

Tags published by PVE, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is PVE joined?

In Rust, press F1 and type client.connect 104.28.214.232:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players 500 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded