StatusLive Servers online11,767 Players60,429 Populated3,522 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S9509Server sheetchecked 5d ago

Local Server

Offline 104.28.224.94:28015 checked 5d ago

Connect
Players now 0/ 2 0% full
7-day average1peak 1
Rank#9,509top 43%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep10 Oct16 Oct22 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap21 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:07 UTC6d ago 1 – running 0
Thu 1 Oct, 19:39 UTC FW27d ago – – 21 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
416 / 500
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
277 / 300
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
42 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
35 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
75 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
94 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Local Server online, and what uptime has been recorded?

Local Server is offline at this moment; 5 days 12 hours ago is when it was last seen. For the last 7 full days the record is 8 of 168 hours up, 5% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.

What location is recorded for Local Server?

A region is not published by Local Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 104.28.224.94:28015 is its address.

On which Rust version is Local Server running?

Rust network protocol 2635 and build 168931 on Windows: that is what Local Server runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Local Server?

No response from Local Server; the server was last seen 5 days 12 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

In the rankings, which position does Local Server hold?

Within the top 43% of all ranked servers: Local Server at #9,509 for player hours, seven days recorded.

Wipe times

On Local Server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

On Local Server, when do wipes occur?

Local Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 6 days ago.

Settings

Which settings does Local Server run, and what rules?

Gather rate for Local Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

On which map is Local Server played?

A procedural map, generated by the game, is what Local Server runs.

Tags

Where does Local Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Local Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Local Server?

The game's server browser reads these tags from Local Server: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168931 (Build): The game build is 168931; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join Local Server?

Connect with client.connect 104.28.224.94:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168931,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players 2 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168931
Build The game build is 168931.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded