StatusLive Servers online11,700 Players38,590 Populated2,938 Wiped · 3 h91 Interval5 min Date29 OCT 2026

DWG RG-S14326Server sheetchecked 32d ago

Parallax Local Test

Offline 104.28.229.15:28015 checked 32d ago

Connect
Players now 1/ 4 25% full
7-day average0peak –
Rank#14,326top 61%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Parallax Local Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Parallax Local Test, and is it up?

The current state of Parallax Local Test is offline, with the last sighting 32 days 10 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 26 September 2026.

What location is recorded for Parallax Local Test?

There is no region published by Parallax Local Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 104.28.229.15:28015.

What Rust version is recorded for Parallax Local Test?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on Parallax Local Test. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Parallax Local Test?

No response from Parallax Local Test; the server was last seen 32 days 10 hours ago.

What rank has been recorded for Parallax Local Test?

Over the last seven days, Parallax Local Test records #14,326 for player hours: the top 61% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on Parallax Local Test?

The record of Parallax Local Test's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 32 days 13 hours ago.

Settings

Which rules and settings are recorded for Parallax Local Test?

No gather rate is stated in the name of Parallax Local Test. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

What is the map for Parallax Local Test?

Parallax Local Test runs a procedural map, which the game generates.

Filters

Where does Parallax Local Test appear among the Rust Graphs lists and filters?

On Rust Graphs, Parallax Local Test is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Parallax Local Test, what is meant by each tag?

Tags published by Parallax Local Test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Parallax Local Test?

Enter client.connect 104.28.229.15:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players Slots: 4.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded