DWG RG-S9415Server sheetchecked 1d ago
Staging Dev Server
Offline 104.28.230.248:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:06 UTC1d ago | – | – | running | 1 |
| Thu 22 Oct, 05:27 UTC7d ago | 1 | – | 5.5 days | 0 |
| Sun 18 Oct, 21:41 UTC10d ago | 1 | halved by day 1 | 3.3 days | 1 |
| Tue 13 Oct, 19:19 UTC15d ago | 1 | – | 5.1 days | 0 |
| Mon 5 Oct, 11:06 UTC24d ago | 1 | halved by day 1 | 8.3 days | 0 |
| Sat 3 Oct, 20:51 UTC25d ago | 1 | – | 1.6 days | 0 |
| Mon 28 Sep, 22:17 UTC30d ago | 0 | – | 4.9 days | 0 |
| Fri 25 Sep, 21:37 UTC33d ago | 0 | – | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Staging Dev Server online, and what uptime has been recorded?
The current state of Staging Dev Server is offline, with the last sighting 42 hours ago. 11 of 168 hours up over the last 7 full days, which is 7% of the time. On 19 September 2026 is when Rust Graphs first saw it.
What location is recorded for Staging Dev Server?
No region is published by Staging Dev Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 104.28.230.248:28015 is its address.
On which Rust version is Staging Dev Server running?
On Windows, Staging Dev Server runs Rust network protocol 2635 and build 169353. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Staging Dev Server?
Staging Dev Server is not responding at the latest refresh; the last record of it online is 42 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. The 48-hour peak falls at 18:00 UTC, averaging 1 players.
What rank has been recorded for Staging Dev Server?
Player hours over seven days place Staging Dev Server at #9,415, within the top 42% of ranked servers.
Wipe times
What happens on Staging Dev Server on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 2 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.
On Staging Dev Server, when do wipes occur?
No next wipe can be predicted for Staging Dev Server: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 44 hours ago the current world was made.
Settings
What settings and rules apply on Staging Dev Server?
The name of Staging Dev Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Lists and filters
Where does Staging Dev Server appear among the Rust Graphs lists and filters?
On Rust Graphs, Staging Dev Server is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meaning is attached to each tag on Staging Dev Server?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs169353 (Build): 169353 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags Staging Dev Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to Staging Dev Server?
Enter client.connect 104.28.230.248:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs169353,ts8
Game
gmrust
mp50
ts8
v2635
cs169353
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.