StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h0 Interval5 min Date28 OCT 2026

DWG RG-S15323Server sheetchecked 6d ago

LocalTest

Offline 104.28.232.201:28015 checked 6d ago

Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LocalTest
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctTue 13 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:04 UTC6d ago 0 – running 1
Tue 13 Oct, 12:26 UTC15d ago 1 – 9 days 0
Thu 8 Oct, 14:12 UTC20d ago 1 – 4.9 days 1
Wed 7 Oct, 19:30 UTC21d ago 1 – 0.8 days 1
Fri 2 Oct, 13:27 UTC26d ago 1 – 5.3 days 1
Sun 20 Sep, 15:32 UTC38d ago 1 held half 11.9 days 1
Thu 17 Sep, 07:12 UTC41d ago 1 – 3.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485 / 525
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
138 / 200
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
255 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is LocalTest, and is it online now?

Last seen 6 days 6 hours ago; right now LocalTest is offline. For the last 7 full days the record is 1 of 168 hours up, 1% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is LocalTest hosted?

A region is not published by LocalTest. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 104.28.232.201:28015.

On which Rust version is LocalTest running?

On Windows, LocalTest runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for LocalTest?

The latest refresh records LocalTest as offline, last seen 6 days 6 hours ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is LocalTest placed?

Player hours over seven days place LocalTest at #15,323, within the top 69% of ranked servers.

Wipe data

What happens on LocalTest on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on LocalTest?

LocalTest wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 6 days 8 hours ago.

Rules and settings

What settings and rules apply on LocalTest?

The name of LocalTest records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has LocalTest loaded?

LocalTest runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain LocalTest?

These Rust Graphs lists include LocalTest: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On LocalTest, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags LocalTest publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to LocalTest?

In Rust, press F1 and type client.connect 104.28.232.201:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded