StatusLive Servers online11,621 Players36,576 Populated2,894 Wiped · 3 h57 Interval5 min Date28 OCT 2026

DWG RG-S14067Server sheetchecked 11d ago

pupok

Offline 104.28.232.203:28015 checked 11d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#14,067top 65%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on pupok
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct7 Oct12 Oct18 Oct23 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.2 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctSat 10 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:46 UTC11d ago 1 – running 1
Sat 10 Oct, 19:36 UTC17d ago 2 – 5.8 days 4
Tue 6 Oct, 13:37 UTC21d ago 4 – 4.2 days 0
Sun 4 Oct, 10:38 UTC23d ago 0 – 2.1 days 1
Fri 2 Oct, 13:27 UTC25d ago 1 – 1.9 days 1
Thu 17 Sep, 17:59 UTC40d ago 1 held half 14.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average
231 / 250
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is pupok online, and what uptime has been recorded?

Last seen 11 days 13 hours ago; right now pupok is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.

In which location is pupok hosted?

A region is not published by pupok. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 104.28.232.203:28015.

On which Rust version is pupok running?

Rust network protocol 2634 and build 166652 on Windows: that is what pupok runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on pupok?

No response from pupok; the server was last seen 11 days 13 hours ago.

What rank has been recorded for pupok?

Player hours over seven days place pupok at #14,067, within the top 65% of ranked servers.

Wipe data

What happens on pupok on the day of a wipe?

The recent wipes averaged a busiest count of 2 players. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

Which times and days are wipes plotted at on pupok?

pupok wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 11 days 13 hours ago the current world was made.

Settings

What settings and rules apply on pupok?

The name of pupok records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is pupok played?

pupok runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain pupok?

The Rust Graphs lists that carry pupok are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On pupok, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags pupok publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is pupok joined?

Connect with client.connect 104.28.232.203:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded