StatusLive Servers online11,722 Players55,260 Populated3,387 Wiped · 3 h140 Interval5 min Date27 OCT 2026

DWG RG-S15409Server sheetchecked 4d ago

TroubleChute

Offline 104.28.232.36:28015 checked 4d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,409top 69%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TroubleChute
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is TroubleChute, and is it online now?

TroubleChute is offline at this moment; 4 days ago is when it was last seen. 0 of 72 hours up over the last 3 full days, which is 0% of the time. First seen by Rust Graphs on 23 October 2026.

What location is recorded for TroubleChute?

A region is not published by TroubleChute. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 104.28.232.36:28015.

On which Rust version is TroubleChute running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on TroubleChute. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for TroubleChute?

The latest refresh records TroubleChute as offline, last seen 4 days ago. The seven-day mean on this server is 0 players.

In the rankings, which position does TroubleChute hold?

Over the last seven days, TroubleChute records #15,409 for player hours: the top 69% of all ranked servers.

Wipe data

On TroubleChute, when do wipes occur?

Too few wipes are on record for TroubleChute to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 23 days 11 hours ago.

Map and rules

Which rules and settings are recorded for TroubleChute?

No gather rate is stated in the name of TroubleChute. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

Which map has TroubleChute loaded?

A procedural map, generated by the game, is what TroubleChute runs.

Lists and filters

On Rust Graphs, which lists and filters contain TroubleChute?

These Rust Graphs lists include TroubleChute: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on TroubleChute?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags TroubleChute publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join TroubleChute?

In Rust, press F1 and type client.connect 104.28.232.36:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded