StatusLive Servers online11,876 Players95,829 Populated4,104 Wiped · 3 h157 Interval5 min Date27 OCT 2026

DWG RG-S14553Server sheetchecked 3d ago

TroubleChute

Offline 104.28.232.40:28015 checked 3d ago

Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#14,553top 66%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TroubleChute
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct21 Oct24 Oct27 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:34 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average
829 / 850
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is TroubleChute online, and what uptime has been recorded?

TroubleChute is offline at this moment; 3 days 19 hours ago is when it was last seen. 4 of 168 hours up over the last 7 full days, which is 2% of the time. First seen by Rust Graphs on 4 October 2026.

In which location is TroubleChute hosted?

There is no region published by TroubleChute. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 104.28.232.40:28015.

What Rust version is recorded for TroubleChute?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on TroubleChute. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for TroubleChute?

No response from TroubleChute; the server was last seen 3 days 19 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

What rank has been recorded for TroubleChute?

Player hours over seven days place TroubleChute at #14,553, within the top 66% of ranked servers.

Wipe times

What is recorded on TroubleChute on wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for TroubleChute?

Too few wipes are on record for TroubleChute to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 23 days 6 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for TroubleChute?

No gather rate is stated in the name of TroubleChute. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

What is the map for TroubleChute?

A procedural map, generated by the game, is what TroubleChute runs.

Tags

Where does TroubleChute appear among the Rust Graphs lists and filters?

On Rust Graphs, TroubleChute is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on TroubleChute?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags TroubleChute publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to TroubleChute?

In Rust, press F1 and type client.connect 104.28.232.40:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded