StatusLive Servers online11,790 Players66,598 Populated3,624 Wiped · 3 h126 Interval5 min Date28 OCT 2026

DWG RG-S15465Server sheetchecked 35d ago

Local PvE

Offline 104.28.24.176:28015 checked 35d ago

Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,465top 71%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local PvE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
484 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
299 / 400
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
41 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
34 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
83 / 150
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
107 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Local PvE, and is it online now?

The current state of Local PvE is offline, with the last sighting 35 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 23 September 2026.

What location is recorded for Local PvE?

There is no region published by Local PvE. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 104.28.24.176:28015.

On which Rust version is Local PvE running?

Rust network protocol 2633 and build 165217 on Linux: that is what Local PvE runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Local PvE?

The latest refresh records Local PvE as offline, last seen 35 days 5 hours ago.

What rank has been recorded for Local PvE?

Within the top 71% of all ranked servers: Local PvE at #15,465 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on Local PvE?

Too few wipes are on record for Local PvE to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 35 days 5 hours ago.

Settings

Which settings does Local PvE run, and what rules?

No gather rate is stated in the name of Local PvE. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

What is the map for Local PvE?

A procedural map, generated by the game, is what Local PvE runs.

Lists and filters

On Rust Graphs, which lists and filters contain Local PvE?

These Rust Graphs lists include Local PvE: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Local PvE?

Tags published by Local PvE, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Local PvE joined?

Connect with client.connect 104.28.24.176:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players Slots: 4.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded