StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h0 Interval5 min Date28 OCT 2026

DWG RG-S15323Server sheetchecked 5d ago

LOCAL LAB [no EAC]

Offline 104.28.244.231:28015 checked 5d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LOCAL LAB [no EAC]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep23 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 7 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:29 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485 / 525
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
138 / 200
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
255 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for LOCAL LAB [no EAC], and is it up?

The current state of LOCAL LAB [no EAC] is offline, with the last sighting 5 days 21 hours ago. For the last 7 full days the record is 1 of 168 hours up, 1% of the time. On 18 September 2026 is when Rust Graphs first saw it.

What location is recorded for LOCAL LAB [no EAC]?

A region is not published by LOCAL LAB [no EAC]. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 104.28.244.231:28015.

What Rust version is recorded for LOCAL LAB [no EAC]?

On Windows, LOCAL LAB [no EAC] runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on LOCAL LAB [no EAC]?

The latest refresh records LOCAL LAB [no EAC] as offline, last seen 5 days 21 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for LOCAL LAB [no EAC]?

Over the last seven days, LOCAL LAB [no EAC] records #15,323 for player hours: the top 69% of all ranked servers.

Wipe data

What is recorded on LOCAL LAB [no EAC] on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 7 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for LOCAL LAB [no EAC]?

LOCAL LAB [no EAC]'s rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 6 days 4 hours ago.

Settings

Which rules and settings are recorded for LOCAL LAB [no EAC]?

Gather rate for LOCAL LAB [no EAC]: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.

What is the map for LOCAL LAB [no EAC]?

LOCAL LAB [no EAC] runs a procedural map, which the game generates.

Lists and filters

Where does LOCAL LAB [no EAC] appear among the Rust Graphs lists and filters?

On Rust Graphs, LOCAL LAB [no EAC] is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On LOCAL LAB [no EAC], what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags LOCAL LAB [no EAC] publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is LOCAL LAB [no EAC] joined?

Enter client.connect 104.28.244.231:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded