StatusLive Servers online11,677 Players48,863 Populated3,243 Wiped · 3 h128 Interval5 min Date28 OCT 2026

DWG RG-S15551Server sheetchecked 34d ago

LOCAL LAB [no EAC]

Offline 104.28.244.232:28015 checked 34d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,551top 71%
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LOCAL LAB [no EAC]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average
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02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for LOCAL LAB [no EAC], and is it up?

Last seen 34 days 3 hours ago; right now LOCAL LAB [no EAC] is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 22 September 2026.

What location is recorded for LOCAL LAB [no EAC]?

There is no region published by LOCAL LAB [no EAC]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 104.28.244.232:28015.

What Rust version is recorded for LOCAL LAB [no EAC]?

Rust network protocol 2633 and build 164530 on Windows: that is what LOCAL LAB [no EAC] runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for LOCAL LAB [no EAC]?

No response from LOCAL LAB [no EAC]; the server was last seen 34 days 3 hours ago.

In the rankings, which position does LOCAL LAB [no EAC] hold?

Player hours over seven days place LOCAL LAB [no EAC] at #15,551, within the top 71% of ranked servers.

Wipe data

On LOCAL LAB [no EAC], when do wipes occur?

The record of LOCAL LAB [no EAC]'s wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 40 days 8 hours ago.

Rules and settings

Which settings does LOCAL LAB [no EAC] run, and what rules?

No gather rate is stated in the name of LOCAL LAB [no EAC]. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

On which map is LOCAL LAB [no EAC] played?

LOCAL LAB [no EAC] runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain LOCAL LAB [no EAC]?

On Rust Graphs, LOCAL LAB [no EAC] is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On LOCAL LAB [no EAC], what is meant by each tag?

Tags published by LOCAL LAB [no EAC], and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to LOCAL LAB [no EAC]?

Connect with client.connect 104.28.244.232:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded