StatusLive Servers online11,700 Players43,056 Populated3,055 Wiped · 3 h102 Interval5 min Date29 OCT 2026

DWG RG-S10600Server sheetchecked 1d ago

TEST

Offline 104.28.246.230:28015 checked 1d ago

Connect
Players now 1/ 1 100% full
7-day average1peak 1
Rank#10,600top 48%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75111:0012:0013:00

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average
213 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
129 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
26 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average
14 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
23 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
32 / 225
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is TEST online, and what uptime has been recorded?

The current state of TEST is offline, with the last sighting 35 hours ago. For the last 1 full day the record is 0 of 24 hours up, 0% of the time. On 27 October 2026 is when Rust Graphs first saw it.

What location is recorded for TEST?

No region is published by TEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 104.28.246.230:28015.

On which Rust version is TEST running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on TEST. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on TEST?

TEST is not responding at the latest refresh; the last record of it online is 35 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 11:00 UTC, at an average of 1 players.

What rank has been recorded for TEST?

Over the last seven days, TEST records #10,600 for player hours: the top 48% of all ranked servers.

Schedules

Which times and days are wipes plotted at on TEST?

Too few wipes are on record for TEST to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 3 days 15 hours ago.

Map and rules

Which settings does TEST run, and what rules?

Gather rate for TEST: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for TEST?

A procedural map, generated by the game, is what TEST runs.

Lists and filters

Where does TEST appear among the Rust Graphs lists and filters?

These Rust Graphs lists include TEST: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on TEST?

Tags published by TEST, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to TEST?

Connect with client.connect 104.28.246.230:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded