StatusLive Servers online11,730 Players70,266 Populated3,619 Wiped · 3 h130 Interval5 min Date28 OCT 2026

DWG RG-S15544Server sheetchecked 16d ago

Local_Test

Offline 104.28.249.175:28015 checked 16d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,544top 71%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local_Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep12 Oct14 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap25 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:19 UTC16d ago 0 – running 1
Thu 17 Sep, 10:04 UTC41d ago 1 – 25 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
659 / 700
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
414 / 475
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
35 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
52 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
219 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
112 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Local_Test, and is it up?

Local_Test is offline at this moment; 16 days 2 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 16 September 2026.

In which location is Local_Test hosted?

There is no region published by Local_Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 104.28.249.175:28015 is its address.

What Rust version is recorded for Local_Test?

On Windows, Local_Test runs Rust network protocol 2634 and build 167584. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Local_Test?

The latest refresh records Local_Test as offline, last seen 16 days 2 hours ago.

What rank has been recorded for Local_Test?

Within the top 71% of all ranked servers: Local_Test at #15,544 for player hours, seven days recorded.

Wipe times

What happens on Local_Test on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On Local_Test, when do wipes occur?

Local_Test's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 16 days 3 hours ago.

Settings

Which settings does Local_Test run, and what rules?

Gather rate for Local_Test: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

What is the map for Local_Test?

Local_Test runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Local_Test?

These Rust Graphs lists include Local_Test: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Local_Test, what is meant by each tag?

The game's server browser reads these tags from Local_Test: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Local_Test joined?

Connect with client.connect 104.28.249.175:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build Build: 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded