StatusLive Servers online11,706 Players60,014 Populated3,275 Wiped · 3 h160 Interval5 min Date30 OCT 2026

DWG RG-S15448Server sheetchecked 42d ago

REVENANT - 10X PVE RPG - LOCAL TEST

Offline 104.28.249.210:28505 checked 42d ago

10x moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,448no region published
Last wipe43d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on REVENANT - 10X PVE RPG - LOCAL TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 20:56 UTC43d ago 1 – running 1
Mon 14 Sep, 18:08 UTC45d ago 1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is REVENANT - 10X PVE RPG - LOCAL TEST, and is it online now?

REVENANT - 10X PVE RPG - LOCAL TEST is offline at this moment; 42 days 5 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for REVENANT - 10X PVE RPG - LOCAL TEST?

No region is published by REVENANT - 10X PVE RPG - LOCAL TEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 104.28.249.210:28505 is its address.

On which Rust version is REVENANT - 10X PVE RPG - LOCAL TEST running?

The platform is Windows and the version is Rust network protocol 2633 and build 162929 on REVENANT - 10X PVE RPG - LOCAL TEST. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on REVENANT - 10X PVE RPG - LOCAL TEST?

No response from REVENANT - 10X PVE RPG - LOCAL TEST; the server was last seen 42 days 5 hours ago.

Against other Rust servers, where is REVENANT - 10X PVE RPG - LOCAL TEST placed?

Over the last seven days, REVENANT - 10X PVE RPG - LOCAL TEST records #15,448 for player hours: the top – of all ranked servers.

Wipe data

On REVENANT - 10X PVE RPG - LOCAL TEST, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 17 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for REVENANT - 10X PVE RPG - LOCAL TEST?

The record of REVENANT - 10X PVE RPG - LOCAL TEST's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 43 days 3 hours ago.

Rules and settings

Which rules and settings are recorded for REVENANT - 10X PVE RPG - LOCAL TEST?

10x gather is stated in the name of REVENANT - 10X PVE RPG - LOCAL TEST. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Tags

Where does REVENANT - 10X PVE RPG - LOCAL TEST appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry REVENANT - 10X PVE RPG - LOCAL TEST are: 10x Rust servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 10x.

On REVENANT - 10X PVE RPG - LOCAL TEST, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs162929 (Build): 162929 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags REVENANT - 10X PVE RPG - LOCAL TEST publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is REVENANT - 10X PVE RPG - LOCAL TEST joined?

Enter client.connect 104.28.249.210:28505 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs162929
Build 162929 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded