StatusLive Servers online11,821 Players75,561 Populated3,780 Wiped · 3 h144 Interval5 min Date27 OCT 2026

DWG RG-S15317Server sheetchecked 9d ago

viztest

Offline 104.34.41.89:28015 checked 9d ago

Connect
Players now 0/ 8 0% full
7-day average0peak –
Rank#15,317top 70%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on viztest
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 08:33 UTC9d ago 0 – running 0
Sat 17 Oct, 21:18 UTC10d ago 0 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
656 / 750
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average
51 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average
89 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average
369 / 450
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
177 / 250
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average
162 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is viztest online, and what uptime has been recorded?

viztest is offline at this moment; 9 days 12 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 17 October 2026.

In which location is viztest hosted?

There is no region published by viztest. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 104.34.41.89:28015 is its address.

On which Rust version is viztest running?

Rust network protocol 2634 and build 167781 on Windows: that is what viztest runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on viztest?

The latest refresh records viztest as offline, last seen 9 days 12 hours ago.

Against other Rust servers, where is viztest placed?

Over the last seven days, viztest records #15,317 for player hours: the top 70% of all ranked servers.

Wipe data

On viztest, what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

On viztest, when do wipes occur?

viztest's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 9 days 12 hours ago.

Rules and settings

Which settings does viztest run, and what rules?

No gather rate is stated in the name of viztest. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.

Which map has viztest loaded?

A procedural map, generated by the game, is what viztest runs.

Tags

On Rust Graphs, which lists and filters contain viztest?

On Rust Graphs, viztest is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on viztest?

Tags published by viztest, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp8 (Max players): 8 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to viztest?

Connect with client.connect 104.34.41.89:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp8
Max players 8 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded