StatusLive Servers online11,718 Players61,678 Populated3,282 Wiped · 3 h174 Interval5 min Date30 OCT 2026

DWG RG-S15996Server sheetchecked 26d ago

SKYNET

Offline 104.37.143.245:28015 checked 26d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,996top 71%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on SKYNET
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:39 UTC26d ago 0 – running 0
Sat 3 Oct, 05:41 UTC26d ago 0 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average
98 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
120 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
432 / 450
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
22 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
504 / 525
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
405 / 425
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is SKYNET, and is it online now?

SKYNET is offline at this moment; 26 days 3 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 2 October 2026 is when Rust Graphs first saw it.

What location is recorded for SKYNET?

No region is published by SKYNET. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 104.37.143.245:28015.

What Rust version is recorded for SKYNET?

On Linux, SKYNET runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on SKYNET?

The latest refresh records SKYNET as offline, last seen 26 days 3 hours ago.

Against other Rust servers, where is SKYNET placed?

Within the top 71% of all ranked servers: SKYNET at #15,996 for player hours, seven days recorded.

Wipe data

What is recorded on SKYNET on wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

On SKYNET, when do wipes occur?

The record of SKYNET's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 26 days 3 hours ago.

Map and rules

What settings and rules apply on SKYNET?

No gather rate is stated in the name of SKYNET. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for SKYNET?

A procedural map, generated by the game, is what SKYNET runs.

Tags

On Rust Graphs, which lists and filters contain SKYNET?

The Rust Graphs lists that carry SKYNET are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On SKYNET, what is meant by each tag?

Tags published by SKYNET, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join SKYNET?

Connect with client.connect 104.37.143.245:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded