DWG RG-S11197Server sheetchecked 6h ago
MoneyTrain
Offline 104.5.40.20:28015 checked 6h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers, and #545 of the quad servers (top 65%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 21:24 UTC22d ago | 2 | – | running | 0 |
| Mon 5 Oct, 20:38 UTC23d ago | 2 | – | 1 days | 0 |
| Fri 2 Oct, 18:23 UTC26d ago | 3 | halved by day 2 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is MoneyTrain, and is it online now?
Last seen 6 hours ago; right now MoneyTrain is offline. Counted from its reported uptime, the last restart was about 47 hours ago. 150 of 168 hours up over the last 7 full days, which is 89% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of MoneyTrain show?
The last 48 hours give an average of 80 server fps and a floor of 67. Counted at its highest: 74,395 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,364 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for MoneyTrain?
There is no region published by MoneyTrain. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 104.5.40.20:28015.
What Rust version is recorded for MoneyTrain?
On Windows, MoneyTrain runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for MoneyTrain?
No response from MoneyTrain; the server was last seen 6 hours ago. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 03:00 UTC, at an average of 1 players.
What rank has been recorded for MoneyTrain?
Player hours over seven days place MoneyTrain at #11,197, within the top 50% of ranked servers. Ranked #545 among quad servers.
Schedules
On MoneyTrain, what does the data show for wipe day?
At their busiest, its recent wipes drew 2 players on average. 5 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.
On MoneyTrain, when do wipes occur?
MoneyTrain wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 22 days 7 hours ago.
Rules and settings
Which settings does MoneyTrain run, and what rules?
Gather rate for MoneyTrain: not stated in the name. 4 players per group at most (quad). It runs the softcore game mode, The easier mode from Facepunch keeps part of your loot. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.
On which map is MoneyTrain played?
MoneyTrain runs a procedural map of size 3,500 with seed 108205031, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain MoneyTrain?
The Rust Graphs lists that carry MoneyTrain are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Which meaning is attached to each tag on MoneyTrain?
gmsoftcore (Game mode): An easier ruleset: softcore; mp3 (Max players): 3 player slots; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags MoneyTrain publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to MoneyTrain?
Enter client.connect 104.5.40.20:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp3,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4
Game
gmsoftcore
mp3
ts4
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.