StatusLive Servers online11,640 Players32,367 Populated2,784 Wiped · 3 h73 Interval5 min Date29 OCT 2026

DWG RG-S11197Server sheetchecked 6h ago

MoneyTrain

Offline 104.5.40.20:28015 checked 6h ago

quad softcore
Connect
Players now 0/ 3 0% full
7-day average0peak 1
Rank#11,197top 50%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75105:0013:0021:0004:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on MoneyTrain
Fig. 2

Server performance

025507510005:0013:0021:0004:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers, and #545 of the quad servers (top 65%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 21:24 UTC22d ago 2 – running 0
Mon 5 Oct, 20:38 UTC23d ago 2 – 1 days 0
Fri 2 Oct, 18:23 UTC26d ago 3 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EA] Softcore 1quad · monthly · 67 on average
33 / 350
02
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
47 / 300
03
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average
20 / 150
04 1 / 100
05
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average
3 / 100
06 0 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is MoneyTrain, and is it online now?

Last seen 6 hours ago; right now MoneyTrain is offline. Counted from its reported uptime, the last restart was about 47 hours ago. 150 of 168 hours up over the last 7 full days, which is 89% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of MoneyTrain show?

The last 48 hours give an average of 80 server fps and a floor of 67. Counted at its highest: 74,395 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,364 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for MoneyTrain?

There is no region published by MoneyTrain. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 104.5.40.20:28015.

What Rust version is recorded for MoneyTrain?

On Windows, MoneyTrain runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for MoneyTrain?

No response from MoneyTrain; the server was last seen 6 hours ago. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 03:00 UTC, at an average of 1 players.

What rank has been recorded for MoneyTrain?

Player hours over seven days place MoneyTrain at #11,197, within the top 50% of ranked servers. Ranked #545 among quad servers.

Schedules

On MoneyTrain, what does the data show for wipe day?

At their busiest, its recent wipes drew 2 players on average. 5 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

On MoneyTrain, when do wipes occur?

MoneyTrain wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 22 days 7 hours ago.

Rules and settings

Which settings does MoneyTrain run, and what rules?

Gather rate for MoneyTrain: not stated in the name. 4 players per group at most (quad). It runs the softcore game mode, The easier mode from Facepunch keeps part of your loot. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.

On which map is MoneyTrain played?

MoneyTrain runs a procedural map of size 3,500 with seed 108205031, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain MoneyTrain?

The Rust Graphs lists that carry MoneyTrain are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Which meaning is attached to each tag on MoneyTrain?

gmsoftcore (Game mode): An easier ruleset: softcore; mp3 (Max players): 3 player slots; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags MoneyTrain publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to MoneyTrain?

Enter client.connect 104.5.40.20:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp3
Max players 3 player slots.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded