StatusLive Servers online11,753 Players57,310 Populated3,407 Wiped · 3 h132 Interval5 min Date28 OCT 2026

DWG RG-S15344Server sheetchecked 3d ago

OTCHO

Offline 105.103.166.50:28015 checked 3d ago

quad softcore
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on OTCHO
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EA] Softcore 1quad · monthly · 67 on average
15 / 350
02
[US] Facepunch Softcore 2NA · quad · monthly · 60 on average
78 / 300
03
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average
14 / 150
04
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average
17 / 100
05
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average
10 / 200
06
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average
10 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is OTCHO online, and what uptime has been recorded?

Last seen 3 days 12 hours ago; right now OTCHO is offline. For the last 3 full days the record is 11 of 72 hours up, 15% of the time. The first sighting of it by Rust Graphs was on 24 October 2026.

What location is recorded for OTCHO?

No region is published by OTCHO. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 105.103.166.50:28015 is its address.

On which Rust version is OTCHO running?

Rust network protocol 2635 and build 168909 on Linux: that is what OTCHO runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for OTCHO?

No response from OTCHO; the server was last seen 3 days 12 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does OTCHO hold?

Within the top 69% of all ranked servers: OTCHO at #15,344 for player hours, seven days recorded. Ranked #624 among quad servers.

Schedules

Which times and days are wipes plotted at on OTCHO?

Too few wipes are on record for OTCHO to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 25 days 12 hours ago.

Settings

What settings and rules apply on OTCHO?

The name of OTCHO records no gather rate. Groups: 4 players maximum (quad). It runs the softcore game mode, Easier than standard, from Facepunch, and part of your loot is kept. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is OTCHO played?

OTCHO runs a procedural map, which the game generates.

Lists and filters

Where does OTCHO appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry OTCHO are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

On OTCHO, what is meant by each tag?

The game's server browser reads these tags from OTCHO: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp50 (Max players): Slots: 50; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is OTCHO joined?

In Rust, press F1 and type client.connect 105.103.166.50:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp50
Max players Slots: 50.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded