StatusLive Servers online11,698 Players53,885 Populated3,236 Wiped · 3 h139 Interval5 min Date29 OCT 2026

DWG RG-S15961Server sheetchecked 22d ago

OTCHO

Offline 105.111.234.36:28015 checked 22d ago

quad softcore
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,961top 71%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on OTCHO
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 71% of all ranked servers, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EA] Softcore 1quad · monthly · 67 on average
88 / 350
02
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
21 / 300
03
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average
48 / 150
04
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average
0 / 100
05
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average
9 / 200
06
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average
9 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is OTCHO, and is it online now?

Last seen 22 days 5 hours ago; right now OTCHO is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 6 October 2026.

In which location is OTCHO hosted?

A region is not published by OTCHO. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 105.111.234.36:28015.

What Rust version is recorded for OTCHO?

The platform is Linux and the version is Rust network protocol 2634 and build 166652 on OTCHO. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on OTCHO?

OTCHO is not responding at the latest refresh; the last record of it online is 22 days 5 hours ago.

In the rankings, which position does OTCHO hold?

Over the last seven days, OTCHO records #15,961 for player hours: the top 71% of all ranked servers. Within the quad group it places #633.

Wipe times

On OTCHO, when do wipes occur?

Too few wipes are on record for OTCHO to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 25 days 23 hours ago.

Settings

Which rules and settings are recorded for OTCHO?

Gather rate for OTCHO: not stated in the name. A group tops out at 4 players (quad). It runs the softcore game mode, The easier mode from Facepunch keeps part of your loot. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has OTCHO loaded?

OTCHO runs a procedural map, which the game generates.

Filters

Where does OTCHO appear among the Rust Graphs lists and filters?

On Rust Graphs, OTCHO is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

On OTCHO, what is meant by each tag?

gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): 50 player slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags OTCHO publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to OTCHO?

Enter client.connect 105.111.234.36:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players 50 player slots.
ts4
Group limit Team size is capped at 4.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded