StatusLive Servers online11,628 Players32,585 Populated2,817 Wiped · 3 h70 Interval5 min Date29 OCT 2026

DWG RG-S12934Server sheetchecked 14d ago

Name of Server as Shown on the Client Server List

Offline 105.246.66.18:28015 checked 14d ago

Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#12,934top 60%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
162 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
152 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
14 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
14 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
18 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
66 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Name of Server as Shown on the Client Server List is offline at this moment; 14 days 11 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 14 October 2026 is when Rust Graphs first saw it.

What location is recorded for Name of Server as Shown on the Client Server List?

A region is not published by Name of Server as Shown on the Client Server List. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 105.246.66.18:28015.

What Rust version is recorded for Name of Server as Shown on the Client Server List?

Rust network protocol 2634 and build 167781 on Windows: that is what Name of Server as Shown on the Client Server List runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Name of Server as Shown on the Client Server List?

No response from Name of Server as Shown on the Client Server List; the server was last seen 14 days 11 hours ago.

Against other Rust servers, where is Name of Server as Shown on the Client Server List placed?

Within the top 60% of all ranked servers: Name of Server as Shown on the Client Server List at #12,934 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for Name of Server as Shown on the Client Server List?

Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 18 days 18 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Name of Server as Shown on the Client Server List?

Gather rate for Name of Server as Shown on the Client Server List: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for Name of Server as Shown on the Client Server List?

A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.

Lists and filters

On Rust Graphs, which lists and filters contain Name of Server as Shown on the Client Server List?

These Rust Graphs lists include Name of Server as Shown on the Client Server List: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?

gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags Name of Server as Shown on the Client Server List publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Name of Server as Shown on the Client Server List joined?

In Rust, press F1 and type client.connect 105.246.66.18:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players 5 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded