StatusLive Servers online11,709 Players55,398 Populated3,239 Wiped · 3 h162 Interval5 min Date29 OCT 2026

DWG RG-S13767Server sheetchecked 23d ago

Name of Server as Shown on the Client Server List

Offline 105.72.156.101:28015 checked 23d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,767top 61%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
393 / 400
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
346 / 350
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
38 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
32 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
47 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
151 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Name of Server as Shown on the Client Server List online, and what uptime has been recorded?

The current state of Name of Server as Shown on the Client Server List is offline, with the last sighting 23 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 4 October 2026.

In which location is Name of Server as Shown on the Client Server List hosted?

No region is published by Name of Server as Shown on the Client Server List. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 105.72.156.101:28015.

On which Rust version is Name of Server as Shown on the Client Server List running?

Rust network protocol 2634 and build 166652 on Windows: that is what Name of Server as Shown on the Client Server List runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Name of Server as Shown on the Client Server List?

The latest refresh records Name of Server as Shown on the Client Server List as offline, last seen 23 days 10 hours ago.

In the rankings, which position does Name of Server as Shown on the Client Server List hold?

Player hours over seven days place Name of Server as Shown on the Client Server List at #13,767, within the top 61% of ranked servers.

Wipe data

What wipe schedule has been recorded for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 25 days 21 hours ago.

Rules and settings

Which settings does Name of Server as Shown on the Client Server List run, and what rules?

No gather rate is stated in the name of Name of Server as Shown on the Client Server List. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Name of Server as Shown on the Client Server List loaded?

A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.

Tags

On Rust Graphs, which lists and filters contain Name of Server as Shown on the Client Server List?

The Rust Graphs lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Name of Server as Shown on the Client Server List, what is meant by each tag?

Tags published by Name of Server as Shown on the Client Server List, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Name of Server as Shown on the Client Server List joined?

Enter client.connect 105.72.156.101:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded