StatusLive Servers online11,732 Players69,328 Populated3,614 Wiped · 3 h126 Interval5 min Date28 OCT 2026

DWG RG-S13709Server sheetchecked 20d ago

Name of Server as Shown on the Client Server List

Offline 105.72.196.147:28015 checked 20d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,709top 62%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
646 / 700
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
424 / 475
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
37 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
51 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
213 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
116 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Name of Server as Shown on the Client Server List is offline at this moment; 20 days 10 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 8 October 2026.

What location is recorded for Name of Server as Shown on the Client Server List?

There is no region published by Name of Server as Shown on the Client Server List. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 105.72.196.147:28015.

What Rust version is recorded for Name of Server as Shown on the Client Server List?

Rust network protocol 2634 and build 167058 on Windows: that is what Name of Server as Shown on the Client Server List runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is not responding at the latest refresh; the last record of it online is 20 days 10 hours ago.

In the rankings, which position does Name of Server as Shown on the Client Server List hold?

Within the top 62% of all ranked servers: Name of Server as Shown on the Client Server List at #13,709 for player hours, seven days recorded.

Wipe data

On Name of Server as Shown on the Client Server List, when do wipes occur?

Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 24 days 23 hours ago the current world was made.

Rules and settings

What settings and rules apply on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Name of Server as Shown on the Client Server List?

These Rust Graphs lists include Name of Server as Shown on the Client Server List: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): Build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Name of Server as Shown on the Client Server List publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Name of Server as Shown on the Client Server List joined?

In Rust, press F1 and type client.connect 105.72.196.147:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167058
Build Build: 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded