StatusLive Servers online11,690 Players52,970 Populated3,210 Wiped · 3 h137 Interval5 min Date29 OCT 2026

DWG RG-S16503Server sheetchecked 33d ago

TestServer

Offline 107.10.206.79:28015 checked 33d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,503top 71%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TestServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 00:02 UTC34d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average
355 / 400
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
327 / 350
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
35 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
33 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
50 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average
171 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is TestServer, and is it online now?

The current state of TestServer is offline, with the last sighting 33 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 24 September 2026 is when Rust Graphs first saw it.

What location is recorded for TestServer?

There is no region published by TestServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 107.10.206.79:28015.

What Rust version is recorded for TestServer?

Rust network protocol 2633 and build 165217 on Windows: that is what TestServer runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on TestServer?

The latest refresh records TestServer as offline, last seen 33 days 12 hours ago.

In the rankings, which position does TestServer hold?

Over the last seven days, TestServer records #16,503 for player hours: the top 71% of all ranked servers.

Wipe data

On TestServer, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for TestServer?

TestServer's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 34 days 9 hours ago.

Map and rules

What settings and rules apply on TestServer?

No gather rate is stated in the name of TestServer. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Tags

Where does TestServer appear among the Rust Graphs lists and filters?

These Rust Graphs lists include TestServer: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on TestServer?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags TestServer publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to TestServer?

Connect with client.connect 107.10.206.79:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded