DWG RG-S15269Server sheetchecked 9m ago
DCD Gaming
Online 107.11.234.87:59453 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is DCD Gaming online, and what uptime has been recorded?
Right now, DCD Gaming is recorded as online. Counted from its reported uptime, the last restart was about 7 days 1 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 15 October 2026.
How does DCD Gaming perform, as measured?
104 server fps on average over the last 48 hours, and never under 71. Counted at its highest: 119,797 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,745 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for DCD Gaming?
No region is published by DCD Gaming. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 107.11.234.87:59453 is its address.
What Rust version is recorded for DCD Gaming?
Rust network protocol 2634 and build 167781 on Windows: that is what DCD Gaming runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for DCD Gaming?
0 of 200 slots on DCD Gaming are taken at the latest refresh. Averaged across seven days, the player count is 0.
In the rankings, which position does DCD Gaming hold?
Player hours over seven days place DCD Gaming at #15,269, within the top 68% of ranked servers.
Schedules
On DCD Gaming, when do wipes occur?
The record of DCD Gaming's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 14 days 21 hours ago.
Rules and settings
Which rules and settings are recorded for DCD Gaming?
Gather rate for DCD Gaming: not stated in the name. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is DCD Gaming played?
Size 4,500 with seed 522842494: that is the procedural map DCD Gaming runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain DCD Gaming?
The Rust Graphs lists that carry DCD Gaming are: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on DCD Gaming?
The game's server browser reads these tags from DCD Gaming: gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): Slots: 200; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join DCD Gaming?
Enter client.connect 107.11.234.87:59453 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp200,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp200
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.