StatusLive Servers online11,649 Players46,616 Populated3,134 Wiped · 3 h110 Interval5 min Date29 OCT 2026

DWG RG-S15330Server sheetchecked 11d ago

core_main

Offline 107.13.210.75:28015 checked 11d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,330top 70%
Last wipe104d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on core_main
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep14 Oct19 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctThu 16 Jul
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 22:58 UTC18d ago 2 – running 1
Thu 16 Jul, 09:14 UTC104d ago – – 86.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for core_main, and is it up?

The current state of core_main is offline, with the last sighting 11 days 8 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 19 September 2026.

In which location is core_main hosted?

A region is not published by core_main. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 107.13.210.75:28015 is its address.

What Rust version is recorded for core_main?

The platform is Windows and the version is Rust network protocol 2223 on core_main. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on core_main?

The latest refresh records core_main as offline, last seen 11 days 8 hours ago.

What rank has been recorded for core_main?

Within the top 70% of all ranked servers: core_main at #15,330 for player hours, seven days recorded.

Wipe times

On core_main, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 31 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for core_main?

Too few wipes are on record for core_main to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 104 days 23 hours ago.

Map and rules

Which settings does core_main run, and what rules?

No gather rate is stated in the name of core_main. A group limit is not stated. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for core_main?

core_main runs a procedural map of size 4,500 with seed 87583452, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain core_main?

These Rust Graphs lists include core_main: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all.

Which meaning is attached to each tag on core_main?

Tags published by core_main, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; v2223 (Protocol): Your game must match protocol 2223 to join; ptrak (Networking): Standard network layer: RakNet; hd9562fd7 (Custom tag): Set by the owner or a plugin, not by standard Rust; stok (Custom tag): Set by the owner or a plugin, not by standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join core_main?

Connect with client.connect 107.13.210.75:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,v2223,hd9562fd7,stok,gmrust

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
v2223
Protocol Your game must match protocol 2223 to join.
ptrak
Networking Standard network layer: RakNet.

Other

hd9562fd7
Custom tag Set by the owner or a plugin, not by standard Rust.
stok
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded