DWG RG-S14045Server sheetchecked 8m ago
mortal.wish
Online NA 107.174.232.22:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:04 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for mortal.wish, and is it up?
At this moment mortal.wish is online. Counted from its reported uptime, the last restart was about 22 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is mortal.wish stable in the figures recorded?
The last 48 hours give an average of 207 server fps and a floor of 139. Counted at its highest: 49,221 entities, buildings, deployables and the rest of the world included. 3,198 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for mortal.wish?
In North America mortal.wish lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 107.174.232.22:28015 is its address.
On which Rust version is mortal.wish running?
Rust network protocol 2635 and build 168909 on Linux: that is what mortal.wish runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on mortal.wish?
Current player count on mortal.wish: 0, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 03:00 UTC, averaging 0 players.
What rank has been recorded for mortal.wish?
mortal.wish also measures #1,433 in North America on the same seven-day player-hour count, at #14,045 globally and in the top 63% of ranked servers.
Wipe times
On mortal.wish, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. At 27 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on mortal.wish?
The record of mortal.wish's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 27 days 4 hours ago the current world was made.
Rules and settings
Which settings does mortal.wish run, and what rules?
The name of mortal.wish records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Carbon plugins are run on it. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. Join only if you hold Rust's premium status. Anti-cheat: VAC, from Valve, is on.
What is the map for mortal.wish?
Seed 2024 and size 3,000 define the procedural map mortal.wish generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain mortal.wish?
The Rust Graphs lists that carry mortal.wish are: Rust community servers, plotted, Rust server list: North America and Vanilla Rust servers. On the server list, these filters bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more.
On mortal.wish, what is meant by each tag?
Tags published by mortal.wish, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): Join only if you hold Rust's premium status; NA (North America): The browser's listing places it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join mortal.wish?
Connect with client.connect 107.174.232.22:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. Join only if you hold Rust's premium status. You will find its website at https://mortalwish.net/.
Server tags
Published as mp50,ptrak,$r?,v2635,^y,^v,NA,^q,gmvanilla,cs168909,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^y
^q
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.