StatusLive Servers online11,674 Players48,848 Populated3,024 Wiped · 3 h101 Interval5 min Date30 OCT 2026

DWG RG-S7596Server sheetchecked 1d ago

Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE

Offline 108.16.249.13:28016 checked 1d ago

2.5x monthly wipes moddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average0peak 2
Rank#7,596top 34%
Last wipe28d agomonthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5203:0006:0009:0011:0014:0017:00

Hourly average and peak, UTC.

Fig. 1Players on Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable...
Fig. 2

Server performance

025507510003:0006:0009:0011:0014:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE online, and what uptime has been recorded?

Last seen 33 hours ago; right now Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE is offline. About 3 days ago is when it last restarted, measured from the uptime it reports. 113 of 144 hours up over the last 6 full days, which is 78% of the time. On 23 October 2026 is when Rust Graphs first saw it.

Is Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE stable in the figures recorded?

72 server fps on average over the last 48 hours, and never under 51. Counted at its highest: 143,939 entities, buildings, deployables and the rest of the world included. 5,430 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE?

No region is published by Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 108.16.249.13:28016 is its address.

On which Rust version is Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE running?

On Windows, Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE runs Rust network protocol 2635 and build 167398. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE?

Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE is not responding at the latest refresh; the last record of it online is 33 hours ago. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 15:00 UTC, at an average of 1 players.

Against other Rust servers, where is Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE placed?

Player hours over seven days place Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE at #7,596, within the top 34% of ranked servers.

Schedules

Which times and days are wipes plotted at on Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE?

The estimate of Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE's next wipe is drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 8 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Map and rules

What settings and rules apply on Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE?

The name records 2.5x gather for Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE loaded?

Seed 440994840 and size 4,500 define the procedural map Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE are: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE, what is meant by each tag?

Tags published by Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE?

Enter client.connect 108.16.249.13:28016 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/gE6E4U3t9H.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs167398
Build Build: 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded