StatusLive Servers online11,701 Players40,419 Populated3,002 Wiped · 3 h95 Interval5 min Date29 OCT 2026

DWG RG-S2380Server sheetchecked 10m ago

RustNecks- US 2X Monthly | Vanilla |

Online NA 108.17.86.205:28020 checked 10m ago

2x monthly wipes vanillamoddedoxide
Connect
Players now 0/ 200 0% full
7-day average2peak 7
Rank#2,380top 11% · #381 in NA
Last wipe27d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on RustNecks- US 2X Monthly | Vanilla |
Fig. 2

Server performance

02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:03 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 368 on average
145 / 200
02
US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 147 on average
200 / 205
03
[US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP WipesNA · groups of 8+ · 2x · monthly · 9 on average
7 / 67
04
US Limitless 2x Monthly No Offlines|No BP Wipes|Noob FriendlyNA · groups of 12+ · 2x · monthly · 8 on average
25 / 200
05
Exile.gg | US 2x Monthly | 12 MaxNA · groups of 12+ · 2x · monthly · 6 on average
2 / 50
06
[US] Ember Rust 2x Monthly | SOLO ONLY | No BP WipesNA · groups of 8+ · 2x · monthly · 5 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is RustNecks- US 2X Monthly | Vanilla |, and is it online now?

Right now, RustNecks- US 2X Monthly | Vanilla | is recorded as online. The uptime it reports puts the last restart at about 2 days 5 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of RustNecks- US 2X Monthly | Vanilla | show?

Average server fps over the last 48 hours is 39; the lowest was 5. Counted at its highest: 110,240 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,022 MB. Players feel low fps and a climbing entity count as lag.

In which location is RustNecks- US 2X Monthly | Vanilla | hosted?

With its NA tag, RustNecks- US 2X Monthly | Vanilla | lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 108.17.86.205:28020.

What Rust version is recorded for RustNecks- US 2X Monthly | Vanilla |?

On Windows, RustNecks- US 2X Monthly | Vanilla | runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for RustNecks- US 2X Monthly | Vanilla |?

Current player count on RustNecks- US 2X Monthly | Vanilla |: 0, of 200 slots. Averaged across seven days, the player count is 2, with a peak of 7. The 48-hour peak falls at 02:00 UTC, averaging 3 players.

What rank has been recorded for RustNecks- US 2X Monthly | Vanilla |?

The same seven-day player-hour count places RustNecks- US 2X Monthly | Vanilla | at #381 within North America, #2,380 across all ranked servers and in the top 11% of them.

Wipe times

On RustNecks- US 2X Monthly | Vanilla |, what does the data show for wipe day?

At their busiest, its recent wipes drew 5 players on average. 33 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for RustNecks- US 2X Monthly | Vanilla |?

At RustNecks- US 2X Monthly | Vanilla | the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 6 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which settings does RustNecks- US 2X Monthly | Vanilla | run, and what rules?

The name records 2x gather for RustNecks- US 2X Monthly | Vanilla |. 12 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

Which map has RustNecks- US 2X Monthly | Vanilla | loaded?

Size 4,250 with seed 673018: that is the procedural map RustNecks- US 2X Monthly | Vanilla | runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does RustNecks- US 2X Monthly | Vanilla | appear among the Rust Graphs lists and filters?

On Rust Graphs, RustNecks- US 2X Monthly | Vanilla | is placed in these lists: Servers with a 2x gather rate, Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

On RustNecks- US 2X Monthly | Vanilla |, what is meant by each tag?

The game's server browser reads these tags from RustNecks- US 2X Monthly | Vanilla |: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): 200 player slots; ts12 (Group limit): Team size is capped at 12; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to RustNecks- US 2X Monthly | Vanilla |?

Enter client.connect 108.17.86.205:28020 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/v72AEPnhUr is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts12,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players 200 player slots.
ts12
Group limit Team size is capped at 12.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded