StatusLive Servers online11,617 Players35,735 Populated2,880 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 7d ago

Test

Offline 108.195.177.95:28015 checked 7d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
199 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
14 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Test online, and what uptime has been recorded?

Test is offline at this moment; 7 days 5 hours ago is when it was last seen. For the last 7 full days the record is 2 of 168 hours up, 1% of the time. On 16 October 2026 is when Rust Graphs first saw it.

What location is recorded for Test?

A region is not published by Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 108.195.177.95:28015.

What Rust version is recorded for Test?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Test. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Test?

Test is not responding at the latest refresh; the last record of it online is 7 days 5 hours ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is Test placed?

Over the last seven days, Test records #15,349 for player hours: the top 69% of all ranked servers.

Wipe data

What wipe schedule has been recorded for Test?

Too few wipes are on record for Test to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 12 days 8 hours ago.

Map and rules

Which settings does Test run, and what rules?

Gather rate for Test: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is Test played?

Test runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Test?

On Rust Graphs, Test is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Test, what is meant by each tag?

The game's server browser reads these tags from Test: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to Test?

Enter client.connect 108.195.177.95:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded