StatusLive Servers online11,721 Players61,329 Populated3,285 Wiped · 3 h177 Interval5 min Date30 OCT 2026

DWG RG-S15262Server sheetchecked 10m ago

Chiraq Rust

Online 108.61.100.42:28016 checked 10m ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,262top 69%
Last wipe195d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Chiraq Rust
Fig. 2

Server performance

02040608001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average
95 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
126 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
417 / 450
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
23 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
493 / 525
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
384 / 425
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Chiraq Rust online, and what uptime has been recorded?

At this moment Chiraq Rust is online. Counted from its reported uptime, the last restart was about 8 days 10 hours ago. For the last 7 full days the record is 143 of 168 hours up, 85% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Chiraq Rust perform, as measured?

Average server fps over the last 48 hours is 56; the lowest was 32. Counted at its highest: 203,678 entities, buildings, deployables and the rest of the world included. 6,882 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for Chiraq Rust?

There is no region published by Chiraq Rust, and its region code is ca1. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 108.61.100.42:28016.

What Rust version is recorded for Chiraq Rust?

The platform is Windows and the version is Rust network protocol 2623 and build 148916 on Chiraq Rust. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Chiraq Rust?

At the last refresh, Chiraq Rust recorded 0 players across 100 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is Chiraq Rust placed?

Within the top 69% of all ranked servers: Chiraq Rust at #15,262 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on Chiraq Rust?

Too few wipes are on record for Chiraq Rust to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 195 days 10 hours ago.

Settings

Which settings does Chiraq Rust run, and what rules?

Gather rate for Chiraq Rust: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for Chiraq Rust?

Size 6,000 with seed 2086201: that is the procedural map Chiraq Rust runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Chiraq Rust appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Chiraq Rust are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Chiraq Rust?

Tags published by Chiraq Rust, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2623 (Protocol): Your game must match protocol 2623 to join; cs148916 (Build): Build: 148916; ptrak (Networking): Standard network layer: RakNet; $rca1 (Region code): ca1 is the server's region code. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Chiraq Rust joined?

Connect with client.connect 108.61.100.42:28016: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$rca1,v2623,gmrust,cs148916,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The default team size of 8 applies.
v2623
Protocol Your game must match protocol 2623 to join.
cs148916
Build Build: 148916.
ptrak
Networking Standard network layer: RakNet.
$rca1
Region code ca1 is the server's region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded