StatusLive Servers online11,632 Players42,162 Populated3,029 Wiped · 3 h90 Interval5 min Date29 OCT 2026

DWG RG-S4729Server sheetchecked 12m ago

Rusty Moon - Wipe 10/1

Online 108.61.233.27:28016 checked 12m ago

Connect
Players now 0/ 150 0% full
7-day average0peak 2
Rank#4,729top 21%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.511.5209:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on Rusty Moon - Wipe 10/1
Fig. 2

Server performance

025507510009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:59 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
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05
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Rusty Moon - Wipe 10/1, and is it up?

Rusty Moon - Wipe 10/1 is up at this moment. The uptime it reports puts the last restart at about 16 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is Rusty Moon - Wipe 10/1 stable in the figures recorded?

The last 48 hours give an average of 98 server fps and a floor of 93. Counted at its highest: 106,014 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,269 MB. Players feel low fps and a climbing entity count as lag.

In which location is Rusty Moon - Wipe 10/1 hosted?

There is no region published by Rusty Moon - Wipe 10/1. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 108.61.233.27:28016.

On which Rust version is Rusty Moon - Wipe 10/1 running?

On Windows, Rusty Moon - Wipe 10/1 runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Rusty Moon - Wipe 10/1?

0 of 150 slots on Rusty Moon - Wipe 10/1 are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 02:00 UTC, at an average of 2 players.

What rank has been recorded for Rusty Moon - Wipe 10/1?

Within the top 21% of all ranked servers: Rusty Moon - Wipe 10/1 at #4,729 for player hours, seven days recorded.

Wipe data

On Rusty Moon - Wipe 10/1, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak.

On Rusty Moon - Wipe 10/1, when do wipes occur?

The record of Rusty Moon - Wipe 10/1's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 14 hours ago the current world was made.

Rules and settings

What settings and rules apply on Rusty Moon - Wipe 10/1?

No gather rate is stated in the name of Rusty Moon - Wipe 10/1. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for Rusty Moon - Wipe 10/1?

Seed 996888831 and size 4,250 define the procedural map Rusty Moon - Wipe 10/1 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Rusty Moon - Wipe 10/1?

On Rust Graphs, Rusty Moon - Wipe 10/1 is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Rusty Moon - Wipe 10/1?

gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): 150 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags Rusty Moon - Wipe 10/1 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Rusty Moon - Wipe 10/1?

In Rust, press F1 and type client.connect 108.61.233.27:28016 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/vbqAd9c is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp150
Max players 150 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded