StatusLive Servers online11,622 Players33,162 Populated2,812 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S7000Server sheetchecked 9m ago

Bad Neighbors Rust | NA | Vanilla

Online NA 108.65.107.82:28015 checked 9m ago

vanillapremium
Connect
Players now 0/ 75 0% full
7-day average0peak 2
Rank#7,000top 31% · #1081 in NA
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75107:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on Bad Neighbors Rust | NA | Vanilla
Fig. 2

Server performance

010020030040007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctMon 19 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 22:54 UTC7d ago 2 – running 0
Mon 19 Oct, 00:52 UTC10d ago 1 held half 2.9 days 0
Thu 15 Oct, 19:04 UTC13d ago 1 halved by day 1 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average
22 / 250
02
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
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03
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 204 on average
289 / 325
04
Rustoria.co - US MondaysNA · groups of 12+ · weekly · 155 on average
204 / 225
05
Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average
6 / 100
06
Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 145 on average
16 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Bad Neighbors Rust | NA | Vanilla online, and what uptime has been recorded?

Right now, Bad Neighbors Rust | NA | Vanilla is recorded as online. About 6 hours ago is when it last restarted, measured from the uptime it reports. 166 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 October 2026.

Is Bad Neighbors Rust | NA | Vanilla stable in the figures recorded?

The last 48 hours give an average of 225 server fps and a floor of 169. Counted at its highest: 72,321 entities, buildings, deployables and the rest of the world included. 2,682 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Bad Neighbors Rust | NA | Vanilla?

With its NA tag, Bad Neighbors Rust | NA | Vanilla lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 108.65.107.82:28015.

On which Rust version is Bad Neighbors Rust | NA | Vanilla running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Bad Neighbors Rust | NA | Vanilla. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Bad Neighbors Rust | NA | Vanilla?

0 of 75 slots on Bad Neighbors Rust | NA | Vanilla are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 03:00 UTC: 0 players.

Against other Rust servers, where is Bad Neighbors Rust | NA | Vanilla placed?

Bad Neighbors Rust | NA | Vanilla also measures #1,081 in North America on the same seven-day player-hour count, at #7,000 globally and in the top 31% of ranked servers.

Wipe times

On Bad Neighbors Rust | NA | Vanilla, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 5 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.

What wipe schedule has been recorded for Bad Neighbors Rust | NA | Vanilla?

No next wipe can be predicted for Bad Neighbors Rust | NA | Vanilla: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 7 days 7 hours ago.

Rules and settings

Which settings does Bad Neighbors Rust | NA | Vanilla run, and what rules?

The name of Bad Neighbors Rust | NA | Vanilla records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Rust's premium status is required to join. Anti-cheat: VAC, from Valve, is on.

Which map has Bad Neighbors Rust | NA | Vanilla loaded?

Size 3,600 with seed 1583451197: that is the procedural map Bad Neighbors Rust | NA | Vanilla runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Bad Neighbors Rust | NA | Vanilla?

These Rust Graphs lists include Bad Neighbors Rust | NA | Vanilla: Rust community servers, plotted, Rust server list: North America and Vanilla Rust servers. On the server list, these filters bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v and Premium ^q; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Bad Neighbors Rust | NA | Vanilla, what is meant by each tag?

The game's server browser reads these tags from Bad Neighbors Rust | NA | Vanilla: gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): The slot count is 75; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^q (Premium): Rust's premium status is required to join; NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Bad Neighbors Rust | NA | Vanilla?

In Rust, press F1 and type client.connect 108.65.107.82:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. Rust's premium status is required to join.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^v,NA,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp75
Max players The slot count is 75.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^q
Premium Rust's premium status is required to join.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded