StatusLive Servers online11,658 Players48,164 Populated3,140 Wiped · 3 h112 Interval5 min Date29 OCT 2026

DWG RG-S15950Server sheetchecked 23d ago

Knucklehead Rust | Test Server

Offline 108.73.93.241:28021 checked 23d ago

moddedoxide
Connect
Players now 0/ 80 0% full
7-day average0peak –
Rank#15,950top 71%
Last wipe134d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Knucklehead Rust | Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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03
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04
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05
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Knucklehead Rust | Test Server online, and what uptime has been recorded?

The current state of Knucklehead Rust | Test Server is offline, with the last sighting 23 days 7 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for Knucklehead Rust | Test Server?

No region is published by Knucklehead Rust | Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 108.73.93.241:28021 is its address.

What Rust version is recorded for Knucklehead Rust | Test Server?

On Linux, Knucklehead Rust | Test Server runs Rust network protocol 2627 and build 154033. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Knucklehead Rust | Test Server?

The latest refresh records Knucklehead Rust | Test Server as offline, last seen 23 days 7 hours ago.

What rank has been recorded for Knucklehead Rust | Test Server?

Player hours over seven days place Knucklehead Rust | Test Server at #15,950, within the top 71% of ranked servers.

Wipe times

What wipe schedule has been recorded for Knucklehead Rust | Test Server?

The record of Knucklehead Rust | Test Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 134 days 14 hours ago.

Rules and settings

Which rules and settings are recorded for Knucklehead Rust | Test Server?

Gather rate for Knucklehead Rust | Test Server: not stated in the name. 5 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for Knucklehead Rust | Test Server?

Seed 187800855 and size 4,400 define the procedural map Knucklehead Rust | Test Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Knucklehead Rust | Test Server?

These Rust Graphs lists include Knucklehead Rust | Test Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Knucklehead Rust | Test Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp80 (Max players): Slots: 80; ts5 (Group limit): The team limit is 5; v2627 (Protocol): To join, your game must be on protocol 2627; cs154033 (Build): 154033 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Knucklehead Rust | Test Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Knucklehead Rust | Test Server?

In Rust, press F1 and type client.connect 108.73.93.241:28021 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/fvGp8rYpxt.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp80,ptrak,$r?,v2627,gmrust,cs154033,ts5,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp80
Max players Slots: 80.
ts5
Group limit The team limit is 5.
v2627
Protocol To join, your game must be on protocol 2627.
cs154033
Build 154033 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded