StatusLive Servers online11,614 Players32,078 Populated2,758 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S15351Server sheetchecked 1d ago

vanilla-test

Offline 109.104.223.62:28015 checked 1d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,351top 69%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123413:0014:00

Hourly average and peak, UTC.

Fig. 1Players on vanilla-test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 12:30 UTC14d ago 1 – running 0
Wed 7 Oct, 09:02 UTC21d ago 0 – 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for vanilla-test, and is it up?

The current state of vanilla-test is offline, with the last sighting 39 hours ago. For the last 7 full days the record is 3 of 168 hours up, 2% of the time. First seen by Rust Graphs on 29 September 2026.

What location is recorded for vanilla-test?

A region code of eu1 is published, but no region, by vanilla-test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 109.104.223.62:28015.

On which Rust version is vanilla-test running?

On Windows, vanilla-test runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for vanilla-test?

The latest refresh records vanilla-test as offline, last seen 39 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does vanilla-test hold?

Player hours over seven days place vanilla-test at #15,351, within the top 69% of ranked servers.

Wipe times

On vanilla-test, what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for vanilla-test?

Too few wipes are on record for vanilla-test to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 21 days 20 hours ago.

Map and rules

Which settings does vanilla-test run, and what rules?

No gather rate is stated in the name of vanilla-test. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Filters

Where does vanilla-test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry vanilla-test are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on vanilla-test?

The game's server browser reads these tags from vanilla-test: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $reu1 (Region code): Region code: eu1. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join vanilla-test?

In Rust, press F1 and type client.connect 109.104.223.62:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$reu1,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$reu1
Region code Region code: eu1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded