StatusLive Servers online11,791 Players65,961 Populated3,606 Wiped · 3 h126 Interval5 min Date28 OCT 2026

DWG RG-S0000Server sheetchecked 45d ago

[EDIT] Private Server

Offline 109.108.76.126:28015 checked 45d ago

Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank–score 0
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [EDIT] Private Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
468 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
295 / 400
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
41 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
34 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
83 / 150
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
101 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for [EDIT] Private Server, and is it up?

[EDIT] Private Server is offline at this moment; 45 days 11 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for [EDIT] Private Server?

No region is published by [EDIT] Private Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 109.108.76.126:28015 is its address.

On which Rust version is [EDIT] Private Server running?

Rust network protocol 2633 and build 163794 on Windows: that is what [EDIT] Private Server runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on [EDIT] Private Server?

The latest refresh records [EDIT] Private Server as offline, last seen 45 days 11 hours ago.

Wipe data

What wipe schedule has been recorded for [EDIT] Private Server?

The record of [EDIT] Private Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 46 days ago.

Map and rules

What settings and rules apply on [EDIT] Private Server?

No gather rate is stated in the name of [EDIT] Private Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

Which map has [EDIT] Private Server loaded?

A procedural map, generated by the game, is what [EDIT] Private Server runs.

Lists and filters

On Rust Graphs, which lists and filters contain [EDIT] Private Server?

On Rust Graphs, [EDIT] Private Server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on [EDIT] Private Server?

The game's server browser reads these tags from [EDIT] Private Server: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join [EDIT] Private Server?

Enter client.connect 109.108.76.126:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players Slots: 2.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded