DWG RG-S0000Server sheetchecked 46d ago
My Server Name
Offline 109.126.5.105:28015 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for My Server Name, and is it up?
The current state of My Server Name is offline, with the last sighting 46 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What location is recorded for My Server Name?
No region is published by My Server Name. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 109.126.5.105:28015.
On which Rust version is My Server Name running?
Rust network protocol 2633 and build 163794 on Windows: that is what My Server Name runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for My Server Name?
No response from My Server Name; the server was last seen 46 days 12 hours ago.
Wipe times
On My Server Name, when do wipes occur?
Too few wipes are on record for My Server Name to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 47 days 10 hours ago.
Map and rules
What settings and rules apply on My Server Name?
No gather rate is stated in the name of My Server Name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
What is the map for My Server Name?
My Server Name runs a procedural map, which the game generates.
Lists and filters
Where does My Server Name appear among the Rust Graphs lists and filters?
On Rust Graphs, My Server Name is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On My Server Name, what is meant by each tag?
Tags published by My Server Name, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join My Server Name?
In Rust, press F1 and type client.connect 109.126.5.105:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.