DWG RG-S15505Server sheetchecked 43d ago
Test
Offline 109.163.220.218:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Test, and is it online now?
Last seen 43 days 12 hours ago; right now Test is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.
What location is recorded for Test?
A region is not published by Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 109.163.220.218:28015.
What Rust version is recorded for Test?
Rust network protocol 2633 and build 163493 on Windows: that is what Test runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on Test?
No response from Test; the server was last seen 43 days 12 hours ago.
Against other Rust servers, where is Test placed?
Player hours over seven days place Test at #15,505, within the top – of ranked servers.
Schedules
What wipe schedule has been recorded for Test?
The record of Test's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 48 days 15 hours ago.
Rules and settings
Which rules and settings are recorded for Test?
Gather rate for Test: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Filters
Where does Test appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Test are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Test?
gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163493 (Build): 163493 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to Test?
In Rust, press F1 and type client.connect 109.163.220.218:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust
mp2
ts8
v2633
cs163493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.