StatusLive Servers online11,847 Players98,615 Populated3,861 Wiped · 3 h535 Interval5 min Date29 OCT 2026

DWG RG-S10620Server sheetchecked 1d ago

Last Night Test [TP|Kits|Events|Bosses]

Offline 109.195.21.162:29015 checked 1d ago

biweekly wipes moddedoxide
Connect
Players now 0/ 100 0% full
7-day average1peak 1
Rank#10,620top 48%
Last wipe2d agobiweekly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75121:0022:00

Hourly average and peak, UTC.

Fig. 1Players on Last Night Test [TP|Kits|Events|Bosses]
Fig. 2

Server performance

025507510021:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap26 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 11d 22hTue 10 Nov, 19:00 UTC
  3. 25d 22hTue 24 Nov, 19:00 UTC
  4. 34d 22hThu 3 Dec, 19:00 UTCFW
  5. 39d 22hTue 8 Dec, 19:00 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:00 UTC2d ago – – running 0
Thu 1 Oct, 18:21 UTC FW28d ago 1 halved by day 2 26 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 7 / 20
02
MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average
4 / 100
03 4 / 100
04 14 / 100
05 7 / 100
06
PVP Arena | Aimtraingroups of 8+ · 1 on average
0 / 40
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Last Night Test [TP|Kits|Events|Bosses] online, and what uptime has been recorded?

The current state of Last Night Test [TP|Kits|Events|Bosses] is offline, with the last sighting 46 hours ago. The uptime it reports puts the last restart at about 3 hours ago. 4 of 168 hours up over the last 7 full days, which is 2% of the time. On 17 September 2026 is when Rust Graphs first saw it.

Is Last Night Test [TP|Kits|Events|Bosses] stable in the figures recorded?

Average server fps over the last 48 hours is 98; the lowest was 95. Counted at its highest: 48,078 entities, buildings, deployables and the rest of the world included. 1,681 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Last Night Test [TP|Kits|Events|Bosses]?

A region is not published by Last Night Test [TP|Kits|Events|Bosses]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 109.195.21.162:29015.

What Rust version is recorded for Last Night Test [TP|Kits|Events|Bosses]?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Last Night Test [TP|Kits|Events|Bosses]. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Last Night Test [TP|Kits|Events|Bosses]?

The latest refresh records Last Night Test [TP|Kits|Events|Bosses] as offline, last seen 46 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 21:00 UTC: 1 players.

In the rankings, which position does Last Night Test [TP|Kits|Events|Bosses] hold?

Player hours over seven days place Last Night Test [TP|Kits|Events|Bosses] at #10,620, within the top 48% of ranked servers.

Wipe times

What happens on Last Night Test [TP|Kits|Events|Bosses] on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 37 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 2.

Which times and days are wipes plotted at on Last Night Test [TP|Kits|Events|Bosses]?

Too few of Last Night Test [TP|Kits|Events|Bosses]'s wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 2 days 1 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.

Settings

What settings and rules apply on Last Night Test [TP|Kits|Events|Bosses]?

The name of Last Night Test [TP|Kits|Events|Bosses] records no gather rate. The group limit is 8 players, the game's default. combat training, aim and PvP practice, loot handed out, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Last Night Test [TP|Kits|Events|Bosses] played?

Seed 851509239 and size 3,000 define the procedural map Last Night Test [TP|Kits|Events|Bosses] generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Last Night Test [TP|Kits|Events|Bosses] appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Last Night Test [TP|Kits|Events|Bosses]: Modded Rust servers and Rust aim training servers, listed live. These filters on the server list return it: Type: Modded; Server tag: Biweekly ^b, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Which meaning is attached to each tag on Last Night Test [TP|Kits|Events|Bosses]?

Tags published by Last Night Test [TP|Kits|Events|Bosses], and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^d (Combat training): Practise aim and PvP; loot is given to you; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Last Night Test [TP|Kits|Events|Bosses] joined?

Enter client.connect 109.195.21.162:29015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://wargm.ru/server/64488.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^d,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^d
Combat training Practise aim and PvP; loot is given to you.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded