StatusLive Servers online11,800 Players73,970 Populated3,706 Wiped · 3 h107 Interval5 min Date28 OCT 2026

DWG RG-S13293Server sheetchecked 39d ago

WindowsGSM - Server #2

Offline 109.228.201.58:2633 checked 39d ago

Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,293no region published
Last wipe43d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on WindowsGSM - Server #2
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 19:48 UTC43d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
548 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
357 / 525
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
44 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
37 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
118 / 200
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
128 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for WindowsGSM - Server #2, and is it up?

Last seen 39 days 23 hours ago; right now WindowsGSM - Server #2 is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for WindowsGSM - Server #2?

A region is not published by WindowsGSM - Server #2. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 109.228.201.58:2633.

On which Rust version is WindowsGSM - Server #2 running?

Rust network protocol 2633 and build 163794 on Windows: that is what WindowsGSM - Server #2 runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on WindowsGSM - Server #2?

The latest refresh records WindowsGSM - Server #2 as offline, last seen 39 days 23 hours ago.

Against other Rust servers, where is WindowsGSM - Server #2 placed?

Over the last seven days, WindowsGSM - Server #2 records #13,293 for player hours: the top – of all ranked servers.

Wipe data

On WindowsGSM - Server #2, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for WindowsGSM - Server #2?

WindowsGSM - Server #2's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 43 days 1 hours ago the current world was made.

Settings

What settings and rules apply on WindowsGSM - Server #2?

No gather rate is stated in the name of WindowsGSM - Server #2. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has WindowsGSM - Server #2 loaded?

WindowsGSM - Server #2 runs a procedural map, which the game generates.

Tags

Where does WindowsGSM - Server #2 appear among the Rust Graphs lists and filters?

On Rust Graphs, WindowsGSM - Server #2 is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on WindowsGSM - Server #2?

Tags published by WindowsGSM - Server #2, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join WindowsGSM - Server #2?

Connect with client.connect 109.228.201.58:2633: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded