StatusLive Servers online11,665 Players33,246 Populated2,811 Wiped · 3 h81 Interval5 min Date29 OCT 2026

DWG RG-S14824Server sheetchecked 27d ago

Local Monument Practice - STAGING

Offline 109.228.67.106:28015 checked 27d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#14,824top 63%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Monument Practice - STAGING
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Local Monument Practice - STAGING online, and what uptime has been recorded?

Local Monument Practice - STAGING is offline at this moment; 27 days 10 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 1 October 2026.

What location is recorded for Local Monument Practice - STAGING?

A region is not published by Local Monument Practice - STAGING. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 109.228.67.106:28015.

On which Rust version is Local Monument Practice - STAGING running?

Rust network protocol 2634 and build 166493 on Windows: that is what Local Monument Practice - STAGING runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Local Monument Practice - STAGING?

The latest refresh records Local Monument Practice - STAGING as offline, last seen 27 days 10 hours ago.

What rank has been recorded for Local Monument Practice - STAGING?

Within the top 63% of all ranked servers: Local Monument Practice - STAGING at #14,824 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for Local Monument Practice - STAGING?

The record of Local Monument Practice - STAGING's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 11 hours ago the current world was made.

Map and rules

Which settings does Local Monument Practice - STAGING run, and what rules?

The name of Local Monument Practice - STAGING records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is Local Monument Practice - STAGING played?

A procedural map, generated by the game, is what Local Monument Practice - STAGING runs.

Lists and filters

Where does Local Monument Practice - STAGING appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Local Monument Practice - STAGING: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Local Monument Practice - STAGING, what is meant by each tag?

Tags published by Local Monument Practice - STAGING, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166493 (Build): 166493 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Local Monument Practice - STAGING?

Connect with client.connect 109.228.67.106:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166493
Build 166493 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded