DWG RG-S7978Server sheetchecked 14m ago
ApexDegenerate 5x Slow Decay
Online 109.230.208.109:10100 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 23:09 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for ApexDegenerate 5x Slow Decay, and is it up?
At this moment ApexDegenerate 5x Slow Decay is online. The uptime it reports puts the last restart at about 3 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 17 October 2026.
What does the recorded performance of ApexDegenerate 5x Slow Decay show?
10 server fps on average over the last 48 hours, and never under 10. Counted at its highest: 79,681 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,540 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for ApexDegenerate 5x Slow Decay?
A region is not published by ApexDegenerate 5x Slow Decay. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 109.230.208.109:10100.
On which Rust version is ApexDegenerate 5x Slow Decay running?
On Windows, ApexDegenerate 5x Slow Decay runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on ApexDegenerate 5x Slow Decay?
0 of 50 slots on ApexDegenerate 5x Slow Decay are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 02:00 UTC: 1 players.
What rank has been recorded for ApexDegenerate 5x Slow Decay?
Within the top 36% of all ranked servers: ApexDegenerate 5x Slow Decay at #7,978 for player hours, seven days recorded.
Wipe data
What is recorded on ApexDegenerate 5x Slow Decay on wipe day?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on ApexDegenerate 5x Slow Decay?
Too few wipes are on record for ApexDegenerate 5x Slow Decay to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 3 days 19 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for ApexDegenerate 5x Slow Decay?
5x gather is stated in the name of ApexDegenerate 5x Slow Decay. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for ApexDegenerate 5x Slow Decay?
Size 3,700 with seed 121819948: that is the procedural map ApexDegenerate 5x Slow Decay runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does ApexDegenerate 5x Slow Decay appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry ApexDegenerate 5x Slow Decay are: 5x Rust servers, by gather rate and Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.
On ApexDegenerate 5x Slow Decay, what is meant by each tag?
Tags published by ApexDegenerate 5x Slow Decay, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to ApexDegenerate 5x Slow Decay?
In Rust, press F1 and type client.connect 109.230.208.109:10100 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
