StatusLive Servers online11,614 Players42,268 Populated2,945 Wiped · 3 h139 Interval5 min Date30 OCT 2026

DWG RG-S15273Server sheetchecked 2d ago

Rust Server by HOSTSOFT.io

Offline 109.230.58.192:28019 checked 2d ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,273top 69%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Server by HOSTSOFT.io
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 27 OctTue 27 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:57 UTC2d ago 0 – running 0
Tue 27 Oct, 01:34 UTC3d ago 0 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
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04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
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05
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Rust Server by HOSTSOFT.io online, and what uptime has been recorded?

Last seen 2 days 17 hours ago; right now Rust Server by HOSTSOFT.io is offline. For the last 2 full days the record is 0 of 48 hours up, 0% of the time. On 27 October 2026 is when Rust Graphs first saw it.

In which location is Rust Server by HOSTSOFT.io hosted?

No region is published by Rust Server by HOSTSOFT.io. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 109.230.58.192:28019 is its address.

On which Rust version is Rust Server by HOSTSOFT.io running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Rust Server by HOSTSOFT.io. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Rust Server by HOSTSOFT.io?

The latest refresh records Rust Server by HOSTSOFT.io as offline, last seen 2 days 17 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does Rust Server by HOSTSOFT.io hold?

Player hours over seven days place Rust Server by HOSTSOFT.io at #15,273, within the top 69% of ranked servers.

Wipe data

What happens on Rust Server by HOSTSOFT.io on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Rust Server by HOSTSOFT.io?

Too few wipes are on record for Rust Server by HOSTSOFT.io to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 2 days 17 hours ago.

Map and rules

Which settings does Rust Server by HOSTSOFT.io run, and what rules?

No gather rate is stated in the name of Rust Server by HOSTSOFT.io. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Rust Server by HOSTSOFT.io loaded?

Seed 12345 and size 1,000 define the procedural map Rust Server by HOSTSOFT.io generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Rust Server by HOSTSOFT.io?

These Rust Graphs lists include Rust Server by HOSTSOFT.io: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on Rust Server by HOSTSOFT.io?

gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Rust Server by HOSTSOFT.io publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Rust Server by HOSTSOFT.io joined?

Enter client.connect 109.230.58.192:28019 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players The slot count is 500.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded