DWG RG-S6331Server sheetchecked 2d ago
Swordhome | Prywatny PvE x2 | Linux
Offline 109.241.220.81:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Swordhome | Prywatny PvE x2 | Linux online, and what uptime has been recorded?
The current state of Swordhome | Prywatny PvE x2 | Linux is offline, with the last sighting 2 days 8 hours ago. 43 of 96 hours up over the last 4 full days, which is 45% of the time. The first sighting of it by Rust Graphs was on 24 October 2026.
What location is recorded for Swordhome | Prywatny PvE x2 | Linux?
There is no region published by Swordhome | Prywatny PvE x2 | Linux. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 109.241.220.81:28015 is its address.
What Rust version is recorded for Swordhome | Prywatny PvE x2 | Linux?
Rust network protocol 2635 and build 168909 on Linux: that is what Swordhome | Prywatny PvE x2 | Linux runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for Swordhome | Prywatny PvE x2 | Linux?
Swordhome | Prywatny PvE x2 | Linux is not responding at the latest refresh; the last record of it online is 2 days 8 hours ago. The seven-day mean is 0 players; the peak over the same period is 2.
What rank has been recorded for Swordhome | Prywatny PvE x2 | Linux?
Over the last seven days, Swordhome | Prywatny PvE x2 | Linux records #6,331 for player hours: the top 28% of all ranked servers.
Schedules
Which times and days are wipes plotted at on Swordhome | Prywatny PvE x2 | Linux?
Too few wipes are on record for Swordhome | Prywatny PvE x2 | Linux to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 4 days 6 hours ago.
Rules and settings
Which settings does Swordhome | Prywatny PvE x2 | Linux run, and what rules?
Swordhome | Prywatny PvE x2 | Linux takes its gather rate from its name: 2x. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.
What is the map for Swordhome | Prywatny PvE x2 | Linux?
Swordhome | Prywatny PvE x2 | Linux runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain Swordhome | Prywatny PvE x2 | Linux?
On Rust Graphs, Swordhome | Prywatny PvE x2 | Linux is placed in these lists: Servers with a 2x gather rate, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
On Swordhome | Prywatny PvE x2 | Linux, what is meant by each tag?
The game's server browser reads these tags from Swordhome | Prywatny PvE x2 | Linux: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is Swordhome | Prywatny PvE x2 | Linux joined?
Enter client.connect 109.241.220.81:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.