StatusLive Servers online11,898 Players103,740 Populated4,020 Wiped · 3 h406 Interval5 min Date29 OCT 2026

DWG RG-S15546Server sheetchecked 26d ago

Rust Development

Offline 109.247.154.54:28015 checked 26d ago

Connect
Players now 1/ 2 50% full
7-day average0peak –
Rank#15,546top 68%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Development
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:03 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average
321 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
440 / 475
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
970 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
46 / 100
05
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average
480 / 8
06
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
979 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Rust Development online, and what uptime has been recorded?

Rust Development is offline at this moment; 26 days 9 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is Rust Development hosted?

There is no region published by Rust Development. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 109.247.154.54:28015 is its address.

What Rust version is recorded for Rust Development?

Rust network protocol 2634 and build 166652 on Linux: that is what Rust Development runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Rust Development?

No response from Rust Development; the server was last seen 26 days 9 hours ago.

Against other Rust servers, where is Rust Development placed?

Player hours over seven days place Rust Development at #15,546, within the top 68% of ranked servers.

Wipe times

What is recorded on Rust Development on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Rust Development?

Too few wipes are on record for Rust Development to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days 9 hours ago the current world was made.

Map and rules

What settings and rules apply on Rust Development?

No gather rate is stated in the name of Rust Development. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.

Which map has Rust Development loaded?

A procedural map, generated by the game, is what Rust Development runs.

Tags

Where does Rust Development appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Rust Development are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Rust Development?

Tags published by Rust Development, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Rust Development?

Enter client.connect 109.247.154.54:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players 2 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded