StatusLive Servers online11,643 Players37,948 Populated2,905 Wiped · 3 h68 Interval5 min Date28 OCT 2026

DWG RG-S5505Server sheetchecked 1d ago

InvokeRust WEX [X2, Vanilla, No Limit]

Offline 109.248.4.20:35000 checked 1d ago

2x moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 3
Rank#5,505top 25%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75104:0007:0011:0014:0018:0021:00

Hourly average and peak, UTC.

Fig. 1Players on InvokeRust WEX [X2, Vanilla, No Limit]
Fig. 2

Server performance

05010015020004:0007:0011:0014:0018:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held25%else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 19:20 UTC4d ago 3 – running 1
Fri 16 Oct, 19:38 UTC11d ago 5 halved by day 2 7 days 4
Mon 12 Oct, 18:31 UTC15d ago 3 halved by day 2 4 days 0
Fri 9 Oct, 20:44 UTC18d ago 3 held half 2.9 days 0
Fri 2 Oct, 10:58 UTC25d ago 0 – 7.4 days 0
Fri 25 Sep, 12:10 UTC32d ago 1 halved by day 4 6.9 days 0
Mon 21 Sep, 14:30 UTC36d ago 4 halved by day 2 3.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for InvokeRust WEX [X2, Vanilla, No Limit], and is it up?

Last seen 30 hours ago; right now InvokeRust WEX [X2, Vanilla, No Limit] is offline. Counted from its reported uptime, the last restart was about 3 days ago. For the last 7 full days the record is 142 of 168 hours up, 85% of the time. The first sighting of it by Rust Graphs was on 19 September 2026.

Is InvokeRust WEX [X2, Vanilla, No Limit] stable in the figures recorded?

162 server fps on average over the last 48 hours, and never under 103. Counted at its highest: 68,647 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,913 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for InvokeRust WEX [X2, Vanilla, No Limit]?

No region is published by InvokeRust WEX [X2, Vanilla, No Limit]. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 109.248.4.20:35000 is its address.

What Rust version is recorded for InvokeRust WEX [X2, Vanilla, No Limit]?

The platform is Windows and the version is Rust network protocol 2635 and build 167398 on InvokeRust WEX [X2, Vanilla, No Limit]. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on InvokeRust WEX [X2, Vanilla, No Limit]?

No response from InvokeRust WEX [X2, Vanilla, No Limit]; the server was last seen 30 hours ago. The seven-day mean is 0 players; the peak over the same period is 3. Averaged over the last 48 hours, the player count is highest at 11:00 UTC: 1 players.

What rank has been recorded for InvokeRust WEX [X2, Vanilla, No Limit]?

Player hours over seven days place InvokeRust WEX [X2, Vanilla, No Limit] at #5,505, within the top 25% of ranked servers.

Wipe times

What happens on InvokeRust WEX [X2, Vanilla, No Limit] on the day of a wipe?

At their busiest, its recent wipes drew 4 players on average. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 25% of its recent wipes stayed above half that peak. By day 2 the crowd had fallen below half on the wipes where it did not hold.

On InvokeRust WEX [X2, Vanilla, No Limit], when do wipes occur?

InvokeRust WEX [X2, Vanilla, No Limit] wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 4 days 7 hours ago.

Settings

Which rules and settings are recorded for InvokeRust WEX [X2, Vanilla, No Limit]?

InvokeRust WEX [X2, Vanilla, No Limit] takes its gather rate from its name: 2x. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for InvokeRust WEX [X2, Vanilla, No Limit]?

Size 3,500 with seed 1622660352: that is the procedural map InvokeRust WEX [X2, Vanilla, No Limit] runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does InvokeRust WEX [X2, Vanilla, No Limit] appear among the Rust Graphs lists and filters?

These Rust Graphs lists include InvokeRust WEX [X2, Vanilla, No Limit]: Servers with a 2x gather rate and Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

On InvokeRust WEX [X2, Vanilla, No Limit], what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags InvokeRust WEX [X2, Vanilla, No Limit] publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join InvokeRust WEX [X2, Vanilla, No Limit]?

In Rust, press F1 and type client.connect 109.248.4.20:35000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs167398
Build Build: 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded