StatusLive Servers online11,814 Players74,934 Populated3,774 Wiped · 3 h144 Interval5 min Date27 OCT 2026

DWG RG-S15400Server sheetchecked 5d ago

LocalTest

Offline 109.248.47.65:28015 checked 5d ago

Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,400top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LocalTest
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for LocalTest, and is it up?

LocalTest is offline at this moment; 5 days 3 hours ago is when it was last seen. 0 of 96 hours up over the last 4 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.

In which location is LocalTest hosted?

There is no region published by LocalTest. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 109.248.47.65:28015 is its address.

What Rust version is recorded for LocalTest?

Rust network protocol 2634 and build 167781 on Windows: that is what LocalTest runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on LocalTest?

LocalTest is not responding at the latest refresh; the last record of it online is 5 days 3 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does LocalTest hold?

Player hours over seven days place LocalTest at #15,400, within the top 69% of ranked servers.

Wipe data

Which times and days are wipes plotted at on LocalTest?

LocalTest's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 5 days 9 hours ago.

Settings

Which settings does LocalTest run, and what rules?

Gather rate for LocalTest: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for LocalTest?

A procedural map, generated by the game, is what LocalTest runs.

Filters

On Rust Graphs, which lists and filters contain LocalTest?

These Rust Graphs lists include LocalTest: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on LocalTest?

gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags LocalTest publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to LocalTest?

Connect with client.connect 109.248.47.65:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players 5 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded