DWG RG-S15508Server sheetchecked 37d ago
Test
Offline 109.252.87.15:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Test, and is it online now?
The current state of Test is offline, with the last sighting 37 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 19 September 2026 is when Rust Graphs first saw it.
What location is recorded for Test?
There is no region published by Test, and its region code is eu2. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 109.252.87.15:28015.
What Rust version is recorded for Test?
On Windows, Test runs Rust network protocol 2617 and build 140244. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for Test?
Test is not responding at the latest refresh; the last record of it online is 37 days 23 hours ago.
Against other Rust servers, where is Test placed?
Player hours over seven days place Test at #15,508, within the top – of ranked servers.
Schedules
Which times and days are wipes plotted at on Test?
The record of Test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 52 days 14 hours ago.
Rules and settings
What settings and rules apply on Test?
No gather rate is stated in the name of Test. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.
Which map has Test loaded?
Test runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain Test?
The Rust Graphs lists that carry Test are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Test?
The game's server browser reads these tags from Test: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2617 (Protocol): Your game must match protocol 2617 to join; cs140244 (Build): Build: 140244; ptrak (Networking): Standard network layer: RakNet; $reu2 (Region code): Region code: eu2. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join Test?
Connect with client.connect 109.252.87.15:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$reu2,v2617,gmrust,cs140244,ts8
Game
gmrust
mp100
ts8
v2617
cs140244
ptrak
$reu2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.