StatusLive Servers online11,791 Players65,961 Populated3,606 Wiped · 3 h126 Interval5 min Date28 OCT 2026

DWG RG-S15136Server sheetchecked 17d ago

DeadMan Server

Offline 109.49.103.164:28015 checked 17d ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,136top 69%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DeadMan Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct14 Oct16 Oct18 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is DeadMan Server, and is it online now?

The current state of DeadMan Server is offline, with the last sighting 17 days 8 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 8 October 2026.

What location is recorded for DeadMan Server?

A region is not published by DeadMan Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 109.49.103.164:28015.

On which Rust version is DeadMan Server running?

On Windows, DeadMan Server runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for DeadMan Server?

The latest refresh records DeadMan Server as offline, last seen 17 days 8 hours ago.

What rank has been recorded for DeadMan Server?

Player hours over seven days place DeadMan Server at #15,136, within the top 69% of ranked servers.

Wipe data

On DeadMan Server, when do wipes occur?

DeadMan Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 20 days 1 hours ago.

Map and rules

What settings and rules apply on DeadMan Server?

The name of DeadMan Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has DeadMan Server loaded?

A procedural map, generated by the game, is what DeadMan Server runs.

Lists and filters

On Rust Graphs, which lists and filters contain DeadMan Server?

On Rust Graphs, DeadMan Server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on DeadMan Server?

Tags published by DeadMan Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join DeadMan Server?

Enter client.connect 109.49.103.164:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players 500 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded